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Cover 2 Defense: Two Deep Halves and Five Underneath

Updated · Fact checked

Cover 2 is a zone. Two safeties split the deep part of the field down the middle, each one owning half of its width, and five defenders divide everything underneath. With four rushers, the Scouting Academy's glossary says, those five underneath players are typically the corners and linebackers.

The trade is clear once you see it drawn. Short throws run into a crowd, but two deep players have to cover the whole back end, so there are soft spots offenses know by name. This page covers the structure, the pre-snap picture, those holes, and two concepts coaching sources point to against it. Tampa 2, where the middle linebacker drops into the deep middle, has its own page at Tampa 2.

10102020Cover 2Hook/curl (R)Hook (middle)Hook/curl (L)Flat (L)Flat (R)Deep half (L)Deep half (R)ETTESMWCBCBFSSSLTLGCRGRTQBRBXYHZ
Cover 2 from a 4-3 front against a 2x2 (doubles) formation, as the free Play Designer draws it. Shaded ovals are zones; lines are man assignments.Open in the Play Designer

Cover 2 at a glance

Coverage type
Zone
Deep defenders
2
Underneath zones
5
Rushers in this call
4
Every defender's job in Cover 2
DefenderJob in this call
Defensive end (left)Rush
Defensive tackle (middle)Rush
Defensive tackle (middle)Rush
Defensive end (right)Rush
Sam linebacker (right)Zone: Hook/curl (R)
Mike linebacker (middle)Zone: Hook (middle)
Will linebacker (left)Zone: Hook/curl (L)
Cornerback (left)Zone: Flat (L)
Cornerback (right)Zone: Flat (R)
Free safety (left)Zone: Deep half (L)
Strong safety (right)Zone: Deep half (R)

The Play Designer's base version of the call. Teams adjust who rushes and who drops every week.

Who drops where

In the Play Designer's call, the corners squat in the flats, the Will, Mike and Sam linebackers take the left hook/curl, middle hook and right hook/curl zones, and the free and strong safeties take the left and right deep halves. The four linemen rush. That is one version of the call; teams change who drops where, and some ask the Mike to run deep, as the sections below show.

That split changes what each spot needs. Per the Scouting Academy, the safeties need less range than in a one-high coverage because each guards only half the deep field, and the corners need less long speed because they aren't responsible for the deep part of the field. In exchange, the corners must be strong tacklers, re-routers and run defenders, since both safeties play deep and can't help much against the run. With five players underneath, someone is almost always close enough to drive on a short route.

The two-high picture before the snap

Cover 2 usually shows two safeties deep. Matt Bowen of the National Football Post gives the deep-half safety a landmark at the top of the numbers, and it is the corner's job to protect that spot. Corner alignment varies by system. Bowen calls the jam the top priority for a Cover 2 corner, while a Glazier write-up of a clinic clip by Ohio high school coach Jarrett Troxler says a corner 5 to 7 yards off and on the receiver's outside shoulder usually signals Cover 2 to the quarterback.

Bowen's rule for the corner is to force the receiver inside. He explains why: an outside release drags the safety wide of the landmark, and that can turn two vertical routes down the seams into a big play. Getting hands on a receiver at the line is what the press jam technique page trains.

The honey hole and the deep middle

The best known soft spot is the honey hole. The Scouting Academy describes it as deep along the sideline, behind the corner and away from the two deep safeties, and says offenses commonly attack it with a vertical route such as the go route. Youth Football Online, a youth coaching site, puts the sideline weak spot at about 17 to 20 yards deep. Treat that as a rough guide only. The hole moves with the safeties, and Bowen notes that safety depth changes by system: some NFL staffs coach 15 yards at the snap, others 12.

Bowen names the throws that test it: the 7 route, which is the corner route, and the quick fade. His fix is on the corner, not the safety. Jam the outside receiver, then sink at a 45 degree angle to take those two throws away, using a zone turn with your back to the sideline so your eyes stay on the quarterback.

The second soft spot is the deep middle, between the two safeties. The Scouting Academy calls it a vulnerable area in a traditional two-deep scheme, which is exactly the gap Tampa 2 fills by sending the middle linebacker deep. Its Cover 2 entry adds that modern offenses attack the seams between zones or overload the safeties by sending several receivers into one deep zone.

Smash and Four Verticals

Smash pairs a short route outside with a corner route from the inside receiver. Glazier's write-up calls it a zone beater designed for Cover 2 and Cover 4, and Bowen calls the Smash-7 version a classic Cover 2 beater: a 5-yard curl in front of the rolled-up corner and a 7 cut that challenges the safety. The inside receiver works toward the numbers, into the soft spot behind the corner and away from the safety. The quarterback reads the corner: if the corner sinks, throw the short route to the outside receiver; if the corner jumps the flat, drop the ball in behind.

Four Verticals sends four receivers deep at once. Bowen calls it one of the top concepts to beat Cover 2 because it makes each safety play two vertical routes in one deep half. The inside receivers bend toward the middle to pull the safeties off their landmarks. In his example against the Bears, the corner gave up a free outside release and the play went for a 59-yard touchdown down the sideline.

What it asks of linebackers and safeties

Underneath, the three linebacker zones are where offenses try to drag defenders out of position. In Bowen's version of Cover 2, the Mike runs the inside vertical seam rather than sitting in the middle hook zone the Play Designer draws. His red zone Pin concept targets that Mike: a dig makes the Mike squat in the drop, which opens a throwing lane for a post route and works the safety in that deep half. 440 trains hook and curl drops as reads in the zone drop drill.

For safeties, Bowen's base rule is to read the outside receiver, get to the landmark and play from the top down, breaking downhill on the throw. That backpedal and break is covered on the defensive back hub and in the backpedal drill.

Draw it against Cover 2

Open a concept from this page already lined up against Cover 2, then move players and routes to test it yourself.

  • Smash vs Cover 2Hitch under a corner: high-lows the flat defender.Open
  • Four Verticals vs Cover 2Four receivers stretch the deep zones.Open

Cover 2 FAQ

Where is Cover 2 weakest?

The deep sideline behind the corner, called the honey hole, and the deep middle between the two safeties. Corner routes and fades attack the sideline, and vertical routes and posts test the middle.

How is Cover 2 different from Tampa 2?

Both keep two safeties in deep halves. In Tampa 2 the middle linebacker also runs down the deep middle, the area a traditional Cover 2 leaves open, so it plays more like three deep and four under.

Do Cover 2 corners press?

It depends on the system. Bowen calls the jam the top priority for a Cover 2 corner, because hands on the receiver disrupt the release and give the safety time to build a cushion. Other corners play a soft Cover 2 with no jam, lined up 5 to 7 yards off, and still have to sink to protect the safety.

Is Cover 2 a man or zone coverage?

It is a zone. Each defender takes an area of the field instead of a receiver: two deep halves and five underneath zones.

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Sources

  1. ITP Glossary: Cover 2 (Nov 16, 2015), The Scouting Academy / Inside The Pylon
  2. Coaching session: the Cover 2 cornerback (Matt Bowen, originally published Dec 15, 2010), National Football Post
  3. Basic Passing Concepts: Smash Concept (Coach Jarrett Troxler, Nov 4, 2021), Glazier Clinics
  4. Breaking down Ponder in the pro style system (Matt Bowen, originally published Apr 25, 2011), National Football Post
  5. ITP Glossary: Honey Hole (Mar 11, 2016), The Scouting Academy / Inside The Pylon
  6. Understanding the Cover 2 Zone (Feb 27, 2017), Youth Football Online
  7. Coaching session: inside the Cover 2 safety (Matt Bowen, originally published Dec 1, 2010), National Football Post
  8. ITP Glossary: Tampa 2, The Scouting Academy / Inside The Pylon
  9. ITP Glossary: Four Verticals Concept (Jan 15, 2016), The Scouting Academy / Inside The Pylon
  10. Inside the playbook: Brady vs. the Bears' Cover 2 (Matt Bowen, originally published Mar 11, 2011), National Football Post
  11. Three routes you must defend in the red zone (Matt Bowen, originally published Jun 27, 2011), National Football Post

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